gaming

Top Twelve Popular Podcasts 2018, Elizabeth Sarquis

Global Gaming Initiative provides a suite of tools and services to make it easier for game developers and publishers to produce and monetize games for social good. Note: Between now and the end of the year, we’re counting down the top twelve popular podcast interviews of 2018. It is a people’s choice award, determined by the number of downloads. This interview originally aired on February 12, 2018. Elizabeth Sarquis was born in a small town along the Magdalena River in Colombia. When Elizabeth was five years old, her family moved to the US. Growing up, she went to school in the US and spent time her summers in Colombia. Elizabeth…

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Mobile Gaming for Social Good, with Elizabeth Sarquis, Global Gaming Initiative and Jukko

Global Gaming Initiative provides a suite of tools and services to make it easier for game developers and publishers to produce and monetize games for social good. Elizabeth Sarquis was born in a small town along the Magdalena River in Colombia. When Elizabeth was five years old, her family moved to the US. Growing up, she went to school in the US and spent time her summers in Colombia. Elizabeth says “It struck me when I would see children on the streets begging. Then I would go back home, and I would have everything. It didn’t make sense to me.” As an adult, Elizabeth worked in nonprofits focused on children’s…

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Equipping Emerging Game Makers with Tools for Success, with Evva Kraikul, GLITCH

GLITCH promotes the exploration of digital games as a culture, career and creative practice. If I were to tell a joke about Evva Kraikul, it might go something like this “A game designer, a neuroscientist and an entrepreneur walk into a bar. She ordered herself a drink.” Evva brings her experience in game design and neuroscience to the startup world where she is the cofounder of GLITCH. Evva was an extraordinarily early adopter of technology. At the age of four, she was interested in all things digital. She used a laptop to explore online. When she was ten-years-old, she set up a website and sold Beanie Babies. Her first online…

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